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Each iterator comparison, when is "center of gravity" simplification false? and other Gaming news

The gaming news of 2017-02-22 on Tamugaia - Each iterator comparison, and when is "center of gravity" simplification false?.
Each iterator comparison - ... [ View ]

when is "center of gravity" simplification false? - ... [ View ]

Buffer arguments to functions in HLSL (Compute Shaders) - ... [ View ]

question about movent pathfinding validate on server side in 3d game - ... [ View ]

Moving light with camera - ... [ View ]

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