[C++/SFML] Find tiled po, PhysX Active Transform is a bad practice ? and other Gaming news
The gaming news of 2015-03-11 on Tamugaia - [C++/SFML] Find tiled possible movement, and PhysX Active Transform is a bad practice ?.
[C++/SFML] Find tiled possible movement -
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PhysX Active Transform is a bad practice ? -
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[Game Maker] Weapon change system for a novice? -
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Confused about linear forces and rotation -
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Directional light shadow mapping -
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