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[C++/SFML] Find tiled po, PhysX Active Transform is a bad practice ? and other Gaming news

The gaming news of 2015-03-11 on Tamugaia - [C++/SFML] Find tiled possible movement, and PhysX Active Transform is a bad practice ?.
[C++/SFML] Find tiled possible movement - ... [ View ]

PhysX Active Transform is a bad practice ? - ... [ View ]

[Game Maker] Weapon change system for a novice? - ... [ View ]

Confused about linear forces and rotation - ... [ View ]

Directional light shadow mapping - ... [ View ]

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